CanvasRenderingContext2D.drawFocusIfNeeded

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void drawFocusIfNeeded(Element element)
  2. void drawFocusIfNeeded(Path2D path, Element element)
    struct CanvasRenderingContext2D
    nothrow
    void
    drawFocusIfNeeded
    ()
    (
    scope ref Path2D path
    ,
    scope ref Element element
    )

Meta