OffscreenCanvasRenderingContext2D.fill

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void fill(CanvasFillRule fillRule)
  2. void fill()
  3. void fill(Path2D path, CanvasFillRule fillRule)
  4. void fill(Path2D path)
    struct OffscreenCanvasRenderingContext2D
    nothrow
    void
    fill
    ()
    (
    scope ref Path2D path
    )

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