CanvasRenderingContext2D.drawFocusIfNeeded

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void drawFocusIfNeeded(Element element)
    struct CanvasRenderingContext2D
    nothrow
    void
    drawFocusIfNeeded
    ()
    (
    scope ref Element element
    )
  2. void drawFocusIfNeeded(Path2D path, Element element)

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