WebGLContextAttributes.preferLowPowerToHighPerformance

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void preferLowPowerToHighPerformance(bool preferLowPowerToHighPerformance)
  2. auto preferLowPowerToHighPerformance()
    struct WebGLContextAttributes
    nothrow
    preferLowPowerToHighPerformance
    ()
    ()

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