WebGLRenderingContextBase.uniform3fv

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void uniform3fv(Optional!(T0) location, Float32Array v)
  2. void uniform3fv(Optional!(T0) location, Sequence!(float) v)
    struct WebGLRenderingContextBase
    nothrow
    void
    uniform3fv
    (
    T0
    )
    (
    scope auto ref Optional!(T0) location
    ,
    scope ref Sequence!(float) v
    )

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