WebGL2RenderingContextBase_bufferData__uint_optional_Handle_uint

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
@safe nothrow extern (C)
void
WebGL2RenderingContextBase_bufferData__uint_optional_Handle_uint
(,
uint
,
bool
,,
uint
)

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