WebGL2RenderingContextBase_compressedTexSubImage2D_1

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
@safe nothrow extern (C)
void
WebGL2RenderingContextBase_compressedTexSubImage2D_1
(,
uint
,
int
,
int
,
int
,
int
,
int
,
uint
,
scope ref ArrayBufferView
)

Meta