WebGL2RenderingContextBase.readPixels

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void readPixels(int x, int y, int width, int height, uint format, uint type, Optional!(T6) dstData)
  2. void readPixels(int x, int y, int width, int height, uint format, uint type, int offset)
  3. void readPixels(int x, int y, int width, int height, uint format, uint type, ArrayBufferView dstData, uint dstOffset)
    struct WebGL2RenderingContextBase
    nothrow
    void
    readPixels
    ()
    (
    int x
    ,
    int y
    ,
    int width
    ,
    int height
    ,
    uint format
    ,
    uint type
    ,,)

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