WebGL2RenderingContextBase.uniform2fv

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void uniform2fv(Optional!(T0) location, Float32List data, uint srcOffset, uint srcLength)
  2. void uniform2fv(Optional!(T0) location, Float32List data, uint srcOffset)
  3. void uniform2fv(Optional!(T0) location, Float32List data)
    struct WebGL2RenderingContextBase
    nothrow
    void
    uniform2fv
    (
    T0
    )
    (
    scope auto ref Optional!(T0) location
    ,
    scope ref Float32List data
    )

Meta