WebGL2RenderingContextBase.uniform3fv

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void uniform3fv(Optional!(T0) location, Float32List data, uint srcOffset, uint srcLength)
  2. void uniform3fv(Optional!(T0) location, Float32List data, uint srcOffset)
  3. void uniform3fv(Optional!(T0) location, Float32List data)
    struct WebGL2RenderingContextBase
    nothrow
    void
    uniform3fv
    (
    T0
    )
    (
    scope auto ref Optional!(T0) location
    ,
    scope ref Float32List data
    )

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